Sunday, March 23, 2014

Mind = Spun (Day 229)

I have finished Kirby Mass Attack and I am proud! I so rarely finish platformers, and both this and Kirby and the Amazing Mirror were quite the ordeal! This is because it required so much backtracking. This wouldn't have been as much of an issue if I'd been more thorough and I went through the levels, but I didn't think that I'd need to collect all the medals. I'm definitely not a completionist when it comes to games like this so I decided to just try to finish the levels without exploring every nook and cranny. However, once I completed the boss stage of level 4, the game informed me that I needed to acquire a rainbow medal from each and every stage. As it turns out, I had not done so for at least 3-4 stages in each of the 4 levels.

To be honest, I thought about giving up right there because I didn't relish the thought of retreading my steps in a few of those levels--especially those that took place in complete darkness or underwater. But I managed to do it with only a few difficulties. The final boss wasn't even that tough! I was glad, because I was pretty much ready to be done with the game by then. Overall, it was a really fun game, but it's just. . .not my preferred genre. For a platformer to really grab me, it has to be absolutely exceptional. My favorite Kirby title is probably still Kirby Super Star. It's probably one of the more traditional in the series, but I like it because of the gameplay, the graphics, the music, and the style. It's really fun, fast-paced, and funny. It also has by far the most variety of powers--each of which has a variety of moves to use.

Most Kirby titles have very simple powers. Kirby and the Amazing Mirror had some cool powers--the Sword and Fighter powers were very good, but then you had powers like Spark, Fire, and Beam that were just as boring as ever. For some reason, almost none of the Kirby titles barring Super Star expand that much on each power. I love the idea of having entirely different movesets for each power and I can't fathom why the developer didn't choose to continue that trend. I can forgive the powers for being basic in the Dream Land series because of how each power behaves differently depending on which animal companion you have--and the same can be said for The Crystal Shards because you can combine the basic powers to make new powers. That's also an idea I really wish they'd repeat, because it's a really cool concept.

I've now beaten every Kirby game I own--so I'm experimenting with the idea of trying a few that I don't. I've played Kirby 64: The Crystal Shards before, but I've never owned it and I'm reasonably certain I never finished it. I really like the concept of combining powers, so I'll probably play that soon. Kirby Squeak Squad is another Nintendo DS Kirby title that came after Canvas Curse but before Mass Attack. It's evidently a more traditional take and therefore didn't get as many accolades--but hell, I'll probably like it. I'm certainly willing to give it a shot.

Honestly, I think those are just about the only Kirby games I haven't played. There's a new title coming for 3DS that I'd definitely like to play, but that's reasonably far off. I've finished Kirby's Adventure, all three Dream Land titles, Kirby Super Star, and of course Kirby Canvas Curse and Kirby Mass Attack. I've even played Kirby Air Ride. Barring maybe a few spinoff titles, I think I'll safely be able to say that I've beaten the entire series pretty soon.

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