Friday, June 20, 2014

Burial (Day 318)

Welp, the final boss of Lunar 2 is a huge pain in the ass, as I expected. I got to the final encounter last night and had some ambition that I'd just power through and finish it before I had to go bed. After failing in this task twice in a row, I decided to call it quits and get some rest. This was wise of me considering that I had to work today. I'm home now though, and after I finish watching the LCS, I'll get back to work on taking the final boss down. I probably won't do any postgame content unless I really feel like I'm in the mood for it. I think I'd much rather start up Vandal Hearts. It's a short enough game that I could conceivably finish it this weekend.

I really enjoy difficult boss battles in RPGs, but sometimes there are mechanics that are needlessly frustrating and random. The final boss of Lunar 2 has a nasty habit of draining MP from random targets and I only have so many MP recovery items. I think I have 5 Silver Lights to play with and those only work on a single target. This boss has three different forms and a ton of HP. Lemina is pretty much relegated to casting White Dragon Protect every turn for 50 MP or my entire party will probably die. (It allows each party member to absorb a single spell.) When the boss starts draining mana a lot, it makes it close to impossible to keep up the fight. Let's not forget that he often heals himself as well.

Even more annoying is the final boss's unfortunate tendency to occasionally one shot one of my party members. I've invested heavily in defense on one of my party members but even she goes down when hit by one of his attacks. It deals over 2000 damage even to her and the maximum possible HP is 999. The only possible way to avoid being taken out by this spell is to make sure White Dragon Protect is up, but since Lemina is so slow, she'll frequently not cast it in time for it to matter. Giving it to Jean is an option (she's the fastest party member by far) but her mana pool is much smaller than Lemina's. She could only cast the spell three or four times before she would be completely out of mana, meaning I'd have to concentrate all of my Silver Lights on her. She would also miss out on casting her powerful offensive spells, meaning I'd most likely take a lot longer to kill the boss.

I dunno though; I'll figure something out. I think in some ways I'll just have to get lucky with RNG and not get one shotted that often. It'll definitely get done tonight, that's for sure.

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