I have a massive headache! Today was stressful and I didn't get a lot of sleep last night. The latter is mostly my fault, but being told that my schedule was changed at the last minute so I couldn't come in until noon when I'd already arrived by 8:45 AM was a little disconcerting. I didn't want to waste any money on gas, so just hung out in the break room and played Fire Emblem until it was time for me to clock in. Once I actually started working, I was assaulted for the rest of my shift by problem after problem--and no less than four warranty exchanges, three of which were the same model of phone.
The only thing moderately positive to come out of this day so far is the progress I've made in Fire Emblem, though it's still going very slow. I've begun to regret my commitment to play the game on hard mode, if I'm being honest. Every mission requires intense preparation and foresight and the smallest of mistakes frequently results in a restart. I should probably just cut my losses and focus on strengthening a small core of units. It's far too late to try to coddle the weaker members of my team and wait for them to develop.
I'd thought originally that New Mystery wouldn't take me very long. I've only racked up 11 or so in-game hours (over the course of about 12 missions, not including prologue chapters) but the amount of time spent on restarting missions and blankly staring at my screen thinking of a way to proceed adds an immeasurable amount of invisible hours. I've had to claw my way to where I am now and even though I'm starting to promote some of my units, the difficulty hasn't necessarily let up. I still find it difficult to one-shot most enemy units, especially when it comes to powerful foes like wyverns and ice dragons.
I think part of my problem is that my most developed characters are pegasus knights--all of which have tremendously high stats, mind you. However, now that I've promoted a couple of them, it's become pretty clear that their stat caps are actually quite low. Palla ended up capping her unpromoted strength at 20. Only 4 levels into her promotion, she's capped her strength for good at 26. How much more powerful could she possibly get with 16 more levels to grow? It is conceivable that she could cap every stat except for Res, as Dracoknights have awful growths for that stat.
My avatar character (Brea) is also a swordmaster whose strength is quite low. Even after acquiring a couple of promoted levels, her strength is sitting at a miserable 12. The Swordmaster cap is probably around 23 and I just don't see her hitting that given her previous track record, even with almost 20 levels to grow. Barst on the other hand could promote to a Berserker or Warrior, whose strength stat caps at 30. He has a chance to hit that cap and he could end up being one of my most powerful fighters--if I could actually get him some levels, that is. I might have to reclass him to pirate for the speed bonus so he doubles foes more often and secures those kill that gets him the XP he desperately needs.
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